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Mama and Papa have always warned their chicks never to have anything to do with strangers. But the sly fox disguises himself as a little lamb, and uses different tactics to try to trick the chicks to go with him.
Stephanie witnesses the deterioration of her inner-city neighborhood and school. There are gangs and violence on the street, and chaos in the school. Stephanie decides to “light her candle” against the darkness. After convincing her two friends, they begin with one simple act of kindness.
Nicholas knows that guarding the family’s sheep is important, but he also thinks it’s one of the most boring jobs in the world. He decides to make his day more exciting by shouting “Wolf!” so the townspeople will run to help. His practical joke is a huge success from his point of view, but the townspeople are furious.
The bear cubs Stubby and Prissy can’t seem to agree on anything—not even on who should close the door while playing a game. Disgusted, their forest friends walk out because of their bickering. The cubs finally decide to settle the issue with a most outrageous game of “You move, you lose.” However, two raccoon burglars show up for an unforgettable game of their own.
Individuals with a sunny attitude understand that the ending of one opportunity in life often opens the door for a new one. Carrying big loads of grain is easy for young donkeys, but what happens when they get too old to be of use? One old donkey takes off on a journey of rediscovery, picking up an old dog, cat, and rooster along the way.
Little Red Riding Hood is a kind-hearted girl on her way to help her sick grandmother. Her mother warns her not to speak to strangers and to stay on the path as she travels through the forest, but a smooth-talking wolf makes Little Red Riding Hood forget her promise. While Little Red Riding Hood gathers flowers for her grandmother, the wolf uses her delay to devour the grandmother and set a trap for Little Red Riding Hood.