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Spike the rebel is a mean-spirited bully in his neighborhood and school. All the kids are afraid of him, except Mary. She warns him that one day his meanness will come back to haunt him. On a family camping trip, Spike steals a canoe, rows past a caution sign, and ends up being thrown over the waterfalls. ( Read more)
The bear cubs Stubby and Prissy can’t seem to agree on anything—not even on who should close the door while playing a game. Disgusted, their forest friends walk out because of their bickering. The cubs finally decide to settle the issue with a most outrageous game of “You move, you lose.” However, two raccoon burglars show up for an unforgettable game of their own.
When Jane complains to Sam about the crooked rows he has plowed, they decide to switch jobs for a day on their family farm. Both Sam and Jane expect to have lots of free time after each finishes the other’s “easy” job. In this hilarious story, Sam and Jane encounter one calamity after another doing each other’s “easy” chores.
Nicholas knows that guarding the family’s sheep is important, but he also thinks it’s one of the most boring jobs in the world. He decides to make his day more exciting by shouting “Wolf!” so the townspeople will run to help. His practical joke is a huge success from his point of view, but the townspeople are furious.
Stephanie witnesses the deterioration of her inner-city neighborhood and school. There are gangs and violence on the street, and chaos in the school. Stephanie decides to “light her candle” against the darkness. After convincing her two friends, they begin with one simple act of kindness.
As a reward for winning the soccer championship, Davy is chosen “Mayor for a Day.” Tired of rules, Davy’s first official announcement as mayor, to the great delight of his friends, is the elimination of all rules for a day.